MoCap Solutions & Animatrik Film Design align to deliver high-end virtual services to the performance capture industry.
About Animatrik Film Design, Inc.
Headquartered in Vancouver, British Columbia, Canada, with a second location in Los Angeles, Animatrik is a leading provider of motion capture, previsualization, and virtual cinematography services. With the largest independent motion capture sound stage in North America, and an expert team of technicians and visual effects artists, Animatrik is a proven provider of stage and location based motion capture and virtual camera services, with film and games credits which include Warcraft, Chappie, Elysium, Warm Bodies, District 9, Splinter Cell, Dead Rising 3, Thief 4, Crysis 3 and Mortal Kombat Legacy.
Including Body, Face, & Real-Time Retargeting
FACE: With the option of a single or dual head mounted camera (HMC) and solutions for marker and marker-less face tracking, Animatrik is able to capture every nuance of expression and translate it into data for future processing.
BODY: Animatrik excels at body performance capture. Coupling industry-leading capture hardware with their state of the art skeletal solving approach, your characters become actor doubles.
REAL-TIME TARGETING: Real-time targeting enables a motion capture performance to be viewed LIVE on the CG character. For performance confidence or layout blocking, real-time rendering is a key feature on a motion capture set.
Face Surface Capture
Including the Seated Pro System & HMC System
Seated Pro System: A 9-camera system which captures the surface geometry as well as texture information.
HMC System: A stereo camera, head mounted system intended only to capture geometry.
Location, Location, LOCATION!
Animatrik Film Design has extensive experience providing on-location and in-site motion capture and real time visualization services in challenging conditions that include sunlight, nature, water, after dark and with ambient noise sources such as fire. They hold the record for configuring the largest motion capture volume to date, comprising 110 motion capture cameras deployed to create a 185ft x 80ft x 20ft volume.